AI Insights · Timothy · October 2021
Top 5 Boat Games Performance on Unified Platform in Africa Q3 2021
Explore the performance trends of the top 5 boat games on a unified platform in Africa during Q3 2021, based on data from Sensor Tower.
In the third quarter of 2021, the top boat games on a unified platform in Africa showcased varied performance trends across weekly downloads, revenue, and active users. Here’s a detailed look at the data provided by Sensor Tower.
Boat Racing Game:Driving games from Monster Games Productions experienced a steady decline in weekly downloads, starting at 22K in mid-July and dropping to 2.8K by the end of September. Weekly revenue saw minor fluctuations, peaking at around $3 in early July. Active users also followed a downward trend, decreasing from 56K at the beginning of the quarter to about 24K by the end of September.
Flippy Race by Ketchapp saw a peak in weekly downloads at 12.7K in late July, followed by a significant drop to 1.3K by the end of the quarter. The game’s weekly revenue varied, with highs of approximately $95 in early July and lows of around $26 in early September. Active users peaked at 30K in late July but decreased steadily to about 13K by the end of September.
Sea Port: Cargo Ships Harbor from Pixel Federation Games showed a strong start in weekly downloads, reaching 7.6K in mid-July, but saw a decrease to 1.4K by the end of September. Weekly revenue peaked at about $512 in mid-July, with fluctuations throughout the quarter. Active users rose to 7.6K in mid-July but declined to around 2.9K by the end of September.
Battle of Warships: Naval Wars by Dumitru Muset maintained a relatively stable download rate, peaking at 5.3K in late September. Weekly revenue saw a peak of approximately $394 in mid-July but dropped to about $70 in mid-September. The game’s active users showed an upward trend, growing from 8.5K at the beginning of the quarter to about 9.7K by the end of September.
Submarine Jump! by Kwalee Ltd had a peak in weekly downloads at 5.8K in late July, followed by a decline to 702 by the end of September. Active users peaked at 10.8K in early August but decreased to about 4.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.